CYCLIC FLAG ANIMATION col.1
Preview: https://goo.gl/b353K4
Sometimes you need to add flags to the scene. To solve this problem, a flag animation was created
The main features of this collection are:
1. Ability to use any texture for your flag
2. Alembic Cache allows you to use flags in a 3D scene, in Nuke or any other software application
3. All flags have cyclic animation
[this feature allows you to make the animation endless!]
4. Alembic Cache allows you to slow down or speed up your animation without losing quality
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If using Maya, select AlembicNode, and in the Cycle Type, select Loop. Your animation is now infinite
in Nuke it is a little harder to do this
We created Alembic Cache at 25-fps frames per second, with 250 frames long animation.
By default, the ReadGeo node is 24 frames per second with an animation length of 240 frames.
The video tutorial below will show all the necessary settings to work properly:
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Be careful to use this collection, you need knowledge about 3D space and scene lighting tools.
It is worth noting that for photorealistic rendering on a close-up, you will need to use photorealistic renderers.
ScanlineRender in Nuke does not always give a good result.